To grant more Armor and Body protections to high level players.
Body is based on PC card and armor is based on armor tag (monsters should use these values). This means monsters without a PC card can't use Bless or Greater Bless.
Bless and Greater Bless give more body points depending on a character's normal maximum body.
Shield and Greater Shield give more armor depending on the armor a character is wearing: (If a chapter is using the Armor Suite playtest, decrease these values by half and follow the less/G. Bless table.)
Note: If you are using the Armor Suite Playtest, then the Shield and Greater Shield values are 10% and 20%, respectively and follow the charts for Bless and Greater Bless.
Finally, these spells are exempted from the requirement that the number of points of the effect be in the incant.
A character who changes armor after having a Shield/Greater Shield cast upon him uses either the current or previous value, whichever is lower. Example: Jim is wearing armor worth 10 points on the base tag when Tim casts a Greater Shield spell on him. Jim's armor value is increased by 9. Later, Jim takes off his armor to sleep. The protection of the Greater Shield spell drops to 5 (equivalent of just costume). The next morning, Jim changes back into his chain mail. The protection remains at 5.)
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