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| Author | Post | ||
| DanComstock |
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![]() ![]() Registered Member #10 Joined: Mon Aug 08 2011, 03:45AMPosts: 270 | Main problems with old waylay: -It's a one-time-purchase skill that gave you unlimited 1-shot takeouts and cannot be dodged. That's too much. -when skill "works" was too subjective - target chooses whether or not he was "surprised" - led to lots of arguments. I used to carry a printout of the waylay skill in my back pocket because these debates came up so often. If you didn't experience this, I am jealous of you. -pommel strike on shoulder blade = problematic delivery method | ||
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| -CRIMSON |
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-CRIMSON![]() Registered Member #18 Joined: Mon Aug 08 2011, 03:49AMPosts: 173 | i guess ill have to put waylay up there with disintegrate mummy curse and first edition obliterate. R.I.P unlimited sleep gas spine damage. | ||
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| madhobling |
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![]() Registered Member #62 Joined: Mon Aug 08 2011, 04:33AMPosts: 42 | Although I miss the old waylay, the only real problem I see with the new version is the level restriction.....what is that all about. Its the only skill in the game that has that restriction......get rid of that and I am ok with it. [ Edited Fri Jul 20 2012, 11:35PM ] | ||
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