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Clarification - Weakness
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Tue Dec 13 2011, 07:11PM
Registered Member #22
Joined: Mon Aug 08 2011, 09:51AM
Posts: 204
The current rulebook contains one typo in regards to the duration of "weakness".

All forms of weakness (including alchemy) is supposed to be indefinite.

All effects in the game have the same duration regardless of delivery type. So a physical weakness, weakness poison, or magic weakness will all be indefinite.

[ Edited Sat Apr 07 2012, 05:20PM ]
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