Additional Spells (Volume 1) Play-test
Blade (4th level celestial spell):
spell replaces the spell flameblade and is identical in all respects but allows
the recipient to swing an additional 4 points of damage and the carrier attack
of choice: flame, ice, lightning, or stone for one swing.
Bolt (5th level Celestial spell):
spell delivers 20 points of eldritch stone damage.
Blade (6th level celestial spell):
spell replaces the existing spell of the same name. It will allow the recipient
to swing magic against one opponent in the manner of a critical attack. It will
not confer any additional damage. This spell follows the stacking rules of no
more than three upon any one person.
Limbs (7th level earth spell):
spell replaces the existing spell restore limb. It is identical to that spell
but restores all four limbs at the same time. The opposite wither limb still
only affects a single limb.
Blast (9th level celestial spell):
spell replaces the ninth level celestial spell of the same name and gives the
caster the option to use stone as well as flame, ice, and lightning.
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